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How I design?

I’ve worked across systems, screens, and strategies — but I don’t believe in showing perfect, polished case studies that hide the mess.

This page is a peek into how I actually work: the tools I use, the way I think, and the methods I trust to bring good ideas to life — even when things get complicated.

It's not a portfolio. It's my process.

Research

Discover

Methods: Desktop research, benchmarking, user observation


Why: Build a deep understanding of the problem space and industry landscape.

Engage

Methods: Interviews, co-creation workshops, user ethnography


Why: Hear directly from users and stakeholders to uncover hidden needs.

Synthesize

Methods: Affinity mapping, journey mapping, storytelling


Why: Turn raw findings into insights, patterns, and clear opportunity areas.

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One-on-one interviews to uncover stories, frustrations, and hidden needs. The goal isn’t to collect quotes — it’s to understand the why behind every behavior.

Finding the real why

Every design starts with a question — but not always the right one. My first step is to dig deeper, challenge assumptions, and uncover the real problem we’re trying to solve. That means listening more than talking, and finding evidence before making decisions.

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Observing

I don’t just collect data — I immerse myself in the user’s world.
Whether it’s shadowing doctors, mapping a day in the life of an elder care worker, or testing tools myself, I look for insights that you can’t get from a spreadsheet.

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Mapping journey's

Ethnographic mapping — following a day in the user’s life, step by step, to see where pain points really occur.

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Creating stories

Turning dozens of stories into patterns, identifying what’s missing, and prioritizing what matters most.

Heart Failure Device

Case STUDY

Ideation

Co-Create

Methods: Workshops, brainstorming with users


Why: Bring users’ ideas and experiences directly into the creative process.

Explore

Methods: Rapid sketching, concept mapping, technical prototyping


Why: Generate multiple directions and test feasibility earl

Refine

Methods: Digital prototypes, feedback loops, iteration


Why: Evolve the strongest concepts into solutions ready for validation

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In co-creation workshops with users, we explored ideas directly from their perspective. These close interactions gave us deeper knowledge of their wishes and inspired solutions grounded in real needs.

Turning patterns into possibilities

With a clear understanding of user needs, I move into ideation — the stage where research turns into possibilities. Through co-creation workshops, rapid sketching, and concept mapping, I explore many directions before narrowing in on the ones with the greatest potential. This is where ideas start to take shape, always anchored in what matters most to the people who will use them.

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Form sketching

Early form sketches let me explore shapes, layouts, and interactions quickly — sparking creativity without being constrained by tools or final details.

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Technical skeching

I translate concepts into technical sketches, mapping out structure, flows, and functionality to ensure ideas are not only inspiring but also buildable.

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Digital

Using Figma, I bring designs to life with interactive prototypes, bridging the gap between vision and implementation while enabling rapid feedback

Phyisical, Technical & Digital

Case STUDY

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